Shouldn’t be hard. Start by removing the blur scripts in 3dsmax/stdplug/stdscripts (blurstartupmaxlib…?) … remove any blur plugins in the plugins fo…
Ahh ^ …good to know! Couldn’t remember what the issue was, maybe that was all it was.
If I remember correctly it was kind of a bug in max9… I think they fixed it in 2008, or it’s at least fixed now. When I was at Blur, they ended up wr…
^ I would certainly hope that would be the case… not sure exactly what the OP is after… but I would assume using it for something else.
“Slate is not exposed to MAXScript yet as of Max 2011” Pretty lame, but there are still alternatives.
You don’t have a filename suffix in your exported filename(ie: is it supposed to be exporting an obj? an fbx?), I’m guessing that’s where you’re getti…
soulburn3d: Also, there are no straight forward ways to, for example, get a list of all objects that have the same instanced modifier on them. Nei…
Going from Prt Volume -> into particle flow via the prt operators for the boxes is quite easy… then you have a few options for getting colors onto …
Cool link! It only took you 5 posts to put it up here. As mentioned before, I don’t believe there is anything that does this for .ms (especially si…
…and now we finally know that you want a “code beautyfier for ms” !! I don’t really know the specifics of what a beautifier SPECIFICALLY does, since …
Is it possible to get ACTUAL, clear, detailed questions on this forum? Or do we all have to endure vague posts by people with no sense of humor, and r…
It sounds like callbacks are what you want… basically you’ll want a file post open callback to see if it’s the file you want, and if so, run some code…
try StandardMaterial()
<<Bobo goes over some of it in this thread