WOW that’s some really good looking code! thank you very much lo! You saved me from a lot of trail n error! Unfortunatelly I’m not sure if I can c…
Thanks a lot lo!! I also found this very helpfull topic too().
Thanks denisT, Unfortunately the tool I wanted to develop, couldn’t really work with custom attributes. But in any case thanks for your replies. Nic…
so, no one have the answer on that?!
I’m not sure if my previous comment helped you understand my prob… that’s why I recorded this vid to demonstrate it. Thanks
in the sample code, I have this line… “print ($.modifiers[1].Unwrap_UVW.NumberVertices()) ” (It can be done with use “delegate” instead) It is suppos…
Tnx for your replies! magicm tnx for your reply. Didn’t knew that…
Yes, it is… But it doesn’t seem to work…
Yes, that was my first thought, but after a small talk that I had with a friend developer, he told and the other way that I’ve posted. I thought that …
Yeap… But from what you’ve told I thought that MXS had an specific option to check if the itersection was backside. Anyway thanks for your help. BTW …
Thanks both of you for your replies! Till know in order to check if a face was backside… I was adding a shell modifier with 2 material IDs and I was …