yay!! The deleteing bit was what caused it!! i thought “obj” wouldnt actually be accessed anymore after i made a copy of it and i didnt know about th…
OK sillly me! A friend found my stupid error… if (x2 < 0) x2 = 0; if (x2 > m_imageW-1) x2 = m_imageW-1; if (y2 < 0) y2 = 0; if (y2 > m_i…
just a thought: generate vectors of the tapes… endpoint – startpoint then do something like av=(v1+v2+v3+v4)/4
Hi. Heres jsut a little bit of code i use to wire some rollbones and it works. I think it might be the first [#Expose] that you dont need. hope that h…
Thanks man! I posted the final thing here : skin morph tool seb
Ok i fixed it Well. the problem was wrong in the first place… a 0 rotation wasnt actually required to make it work! So all i did was constructed a “n…
oh oh oh oh … i saw my error. its so simple its embarrassing to tell. the animation of the character was in plus range and the camera in minus . the …
<<this is why you get improper animation when you delete the root.>> i totally understand that part. but as i said, i plotted it. it work…