Serejah
@serejah
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Joined: Feb 14, 2024
Topics: 34 / Replies: 1221
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RE: [SDK] Make modifier dependent of node's TM

Thanks. I will check it out. In mxs I used NodeTransformMonitor interface only once long long time ago… btw, I found a class called MaxSDK::SingleWea…

5 years ago
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RE: [SDK] Make modifier dependent of node's TM

That’s what I found so far… It uses ITrackViewNode to add a controller of node’s TM. Are you aware of any less convoluted example of how to achieve th…

5 years ago
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RE: Randomize objects on a spline

helper_points = for i = 1 to 100 collect point pos:(pathInterp $ 1 (random 0.0 1.0))

5 years ago
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RE: Shape Check, or finding self intersections of a spline

Sure, but I guess it’s better to know which splines are actually intersecting before attempting to find an exact point. I remember here was a thread w…

5 years ago
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RE: Shape Check, or finding self intersections of a spline

didn’t test it in max, but it should work ( g = (dotNetClass “Autodesk.Max.GlobalInterface”).Instance inode = g.coreinterface7.getinodebyhandle $.i…

5 years ago
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RE: MaxScript performance slowed down as much time as the number of running Max instances

What about optimizing your code first? Have you seen this thread? “Total time: 0.086s”

5 years ago
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RE: Splitting spline at point of intersection

attach them all together and use surface modifier

5 years ago
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RE: Detect that 3dsmax can execute script safely

Thanks, Klvnk. Calling render() indeed return false when something is rendering at the moment. But renderMap works just fine… and renders the map whi…

5 years ago
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RE: A faster method for retrieving element count

I didn’t test this particular function for leaks, but c# methods where something left undisposed are prone to that. I had to re-implement some Matrix3…

5 years ago
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RE: A faster method for retrieving element count

Great results., Denis. C++ is the king

5 years ago
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RE: A faster method for retrieving element count

Nice. Does it collect elements verts indexes per element?

5 years ago
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RE: A faster method for retrieving element count

looks like a hypercube – 0 ms Preparations complete – 0.002 ms 2001 vert elements found. – 0.002 ms Randomize elements complete Time: 0.027sec…

5 years ago
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RE: A faster method for retrieving element count

ha, it’s even faster in laptop’s performance mode and that’s the scene delete objects gc() obj = plane lengthsegs:20 widthsegs:20 with redra…

5 years ago
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