Serejah
@serejah
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Joined: Feb 14, 2024
Topics: 34 / Replies: 1221
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RE: [SDK] build c++ console exe for 3dsmax of ExecuteMAXScriptScript cause error

Who could have thought it is actually possible Max.NET: External scripting via .NET remoting other tuts videos:

3 years ago
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RE: [SDK] build c++ console exe for 3dsmax of ExecuteMAXScriptScript cause error

I guess the only robust approach is the gui one that used in project like this GitHub GitHub – techartorg/MXSPyCOM: A mo…

3 years ago
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RE: Maxscript Help: how Assign Several Variables to undefined at once

use SetProperty function for prop in #( #render_prop_1, #render_prop_2, #render_prop_3 ) do SetProperty renderers.current prop undefined

3 years ago
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RE: How to create node based ui

3Dali: right now I am using c#/wpf oh, you didn’t mention that. I’ve seen some wpf node editor projects on github. Nodify for example …

3 years ago
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RE: How to create node based ui

3Dali: Does anyone have any suggestions for me?

3 years ago
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RE: Functions and rollout listbox order problem

use callbacks selectionSetChanged event to update listbox items

3 years ago
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RE: Loop to change checkbox status

cyrus3v: dataAllArray[i].enabled = theState it should be .checked I guess btw you can set property to all items of collection at once, example: …

3 years ago
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RE: Checking scene textures size

for i in sceneMaterials do remove that line, othwerwise you may hang your max for a long long time

3 years ago
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RE: Embedded video like welcome screen

SolidSnakeH: what i need to read in the docs to be able to do it ? maxscript has nothing that could do that you’ll have to use c# wpf/winforms or…

3 years ago
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RE: Basic little question

then simply substring needed macro and execute it example tmp.ms contents –macroName_1 macroScript macroName_1 category:“xxx” tooltip:”” icon:#(“…

3 years ago
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RE: Basic little question

I thought it was pretty obvious. Define your macro inside of some function and call it when you need them to evaluate

3 years ago
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RE: Basic little question

docs say that you can alternatively define it like this macros.new <category_string> <name_string> <toolTip_string> <buttonText_s…

3 years ago
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RE: (C#) Zoom viewport on objects

look in …SDK\howto\ui\customcontrols\custctrl.cpp how to call zoom command (full list is here: \include\maxcom.h or in sdk reference) other things sho…

3 years ago
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RE: Question: find selected objects selection set or sets?

you’d better to use clone nodes nodes_of_selection_set = join #() selectionsets[ sel_set_name ] — retreive nodes for sel set if maxOps.CloneNodes (s…

3 years ago
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RE: Question: find selected objects selection set or sets?

just google it “maxscript add to selection set” there’re lots of threads with examples

3 years ago
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