Senorpablo
@senorpablo
New Member
Joined: Feb 15, 2024
Topics: 5 / Replies: 41
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RE: Can someone confirm a bug in quadrify via Maxscript? (sample script provided)

Fantastic! It works with regular quotes. Thanks again, this is a huge help for me.

5 years ago
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RE: Can someone confirm a bug in quadrify via Maxscript? (sample script provided)

Serejah: put it before the function call (dotnetclass “System.Windows.Forms.SendKeys”).flush() Thanks for the help. Unfortunately this code err…

5 years ago
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RE: Can someone confirm a bug in quadrify via Maxscript? (sample script provided)

Serejah: No, it isn’t a bug. Many ribbon functions behave diffirently with modifier keys being pressed. Run your script without pressing Ctrl key an…

5 years ago
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RE: Can someone confirm a bug in quadrify via Maxscript? (sample script provided)

Thank you Miauu! I think there’s a bug in quadrify. I can’t think of a reason why it should execute differently, or give results inconsistent with us…

5 years ago
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RE: Can someone confirm a bug in quadrify via Maxscript? (sample script provided)

Appreciate it if someone could verify this bug. All you need to do is run the included script and see if the two meshes have the same shape.

5 years ago
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RE: Modular, semi-dynamic toolbar UI for tools?

Here’s the method I finally came up with: — Modular script toolbox — Adds all the rollouts found in a directory to the floater clearlistener()…

5 years ago
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RE: Modular, semi-dynamic toolbar UI for tools?

Blockquote The problem with macroscripts is that they require setup work by the user every single time they want to add a new script. And, the tools…

5 years ago
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RE: Modular, semi-dynamic toolbar UI for tools?

That’s pretty cool. For my purposes, the UI will be controlled by me. Every script will have the same width so that they will fit into the main Rollo…

5 years ago
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RE: Modular, semi-dynamic toolbar UI for tools?

Blockquote I chose my words poorly when I said toolbar. What I meant was a tool(a dialog) which is actually just another script that acts like a con…

5 years ago
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RE: [SDK] IntersectRay troubles

Blockquote I misspoke about edit poly objects not working, that was for IntersectRayScene. I use edit poly objects with no issue calling intersectR…

5 years ago
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RE: [SDK] IntersectRay troubles

The ray intersection methods were broken after Max 2016 and haven’t been fixed yet. Someone from Autodesk recently said it’s been fixed and tested int…

5 years ago
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RE: MaxScript performance slowed down as much time as the number of running Max instances

No specific experience with modifiers. I can’t imagine why that would matter though. Maybe it’s something to do with that windows progress bar call?…

5 years ago
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