Noooo, it’s not like 3dmax’s loop options, one of them does continue the flow. You can’t predict the continuation of the path, the continuation is def…
That’s exactly what I’ve done here (as I written in the 1st post), but in the origin animations which inspired me, the animation is much shorter then …
After pressing ESC, you get a result of duplicated objects completeing each path, so if the path takes 1000 frames and u have only 100 frames, you’ll …
I don’t really get the questions… the animation should go in normal speed, and ESC should be the trigger to stop the script.
No respond? :hmm:
Did I get it right (read fast, may missed some details)? Do u want to detect a collision of an object on a floor? Well, u don’t have necessary detect …
hehe, it took a month for a reply 10x anyway! Well, 1st i thought to put the ui of the script as a shadow plugin – that tells the 3dmax what’s ligh…
I didn’t see anything in the maxscript (but in a fast glance though…) – I’m talking about picture manipulations, not manipulators aka blurring, skewin…
OK, It seems as if i wished a way too big ask, So I’ll start with a smaller question: Does anyone know how can i do those 2d manipulation with maxscr…