seismograph
@seismograph
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Joined: Feb 15, 2024
Topics: 8 / Replies: 12
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12 years ago
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13 years ago
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RE: How does "on update" in scripted plugins works?

ok …i found out what happens: I use some rollouts in the userinterface and whenever i added a new param in one of the blocks, not only the complete p…

17 years ago
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RE: How does "on update" in scripted plugins works?

nah! It’s not a max4 problem, but i tried your suggestion and put the new parameters to the end of the parma block, but it doesn’t change anything in …

17 years ago
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RE: Problems with Scripted simpleobject plugin + mapbutton + animated maptexture

Hi all! I finaly found another workaround: i added a dummy param which gets an float_script controller. Now max knows that it have to update the mesh…

17 years ago
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RE: Problems with Scripted simpleobject plugin + mapbutton + animated maptexture

the max version is not the problem and to be honest, if i would need dotnet for a script i wouldn’t waste my time on writing a script – i would instea…

17 years ago
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RE: Problems with Scripted simpleobject plugin + mapbutton + animated maptexture

After testing your function i can say that the object still needs to have a key to be set on one of the script params, but it renders at least fine! (…

17 years ago
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RE: Problems with Scripted simpleobject plugin + mapbutton + animated maptexture

Hi Richard, thanks for the info. I read about the limitations of the mapbutton, but thought there is maybe a workaround (there is always one ) . …it…

17 years ago
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20 years ago
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RE: panorama images and htmltour.

The script is finished! It doesn’t work with fR ,since it uses “render camera:cubecam” and fR seems to try to convert the cameranode to float (?) g …

22 years ago
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