on kk pressed do ( selNames = for i in mul_lis.selection collect mul_lis.items[i] print selNames )
Yes I did. I tried different scenes, machines etc. No success. :hmm: Okay I’ll try to use messy trick with remove/add button after render.
Hey, thanks. I tried this code in max 2009, 12,14 – same result. Button staying frozen during render (it’s OK) and after render (it’s NOT OK). With se…
Hey guys, Thanks for explanation of this mechanism. I thought that I only should set window active by setfocus and then sendmessage only. 2 lo: Yep I …
check for getMTLMEditFlags looks like “6” flag in bitarray means “showTexture on”
Don’t want to start new thread… just a question I can setfocus to another application but can I send text (hotkey) to it? seems like I should add to u…
Originally Posted by DenisT I have an interesting idea for the game… i will show some UI solution that look pretty good. but there is something in …
Yes. Next lesson, please Edit What do you think about context help like Z-brush Cntrl+tooltips?
And how about icons? must we use only text buttons?