scorpion007
@scorpion007
New Member
Joined: Feb 14, 2024
Topics: 29 / Replies: 137
Reply
RE: SDK Maxscript Extention help

OK, regarding the DebugPrint, you’re getting the error probably because you’re passing an ANSI string, but building in with UNICODE defined. You need …

17 years ago
Forum
Reply
RE: VS2005 and 3dsMax9 How-To?

Sorry, I’m not sure what you’re trying to do. Do you want to debug your max plugin using VC? Simple, compile it in debug mode. In the project proper…

17 years ago
Forum
Reply
RE: Free book about 3DSMax SDK

Great job, I’ve yet to read it, but I’m sure it will come in handy

18 years ago
Forum
Reply
RE: Why are helpers so slow compared to geometry objects?

Hey, Heh, missed your thread. Guess I’m not the only one with the problem. Hope Bobo knows

18 years ago
Forum
Topic
Topic
Forum
Replies: 0
Views: 5
Topic
18 years ago
Forum
Replies: 0
Views: 10
Reply
RE: CoordSys confusion.

Nevermind, I just realised that the positions I’m getting are already relative to the node’s transform. If I want them in world space I can just multi…

18 years ago
Forum
Topic
Forum
Replies: 1
Views: 15
Reply
RE: Getting the names of Map Channels

Ah, I didn’t know you could do that in maxscript! I basically used the same method, but in the SDK, hah! (Note, my function can get subchannels too, b…

18 years ago
Forum
Reply
RE: Getting the names of Map Channels

Ok, well I solved it by writing my own custom C++ maxscript plugin. <string>getMapChannelName <node>node <int>channelID <int>…

18 years ago
Forum
Reply
RE: Getting the names of Map Channels

Hmmm… maxscript allows me to rename a channel or even a sub-channel, but not retreive its name. Strange. I hope I’m overlooking something trivial here…

18 years ago
Forum
Topic
Forum
Replies: 4
Views: 17
Reply
RE: Formatted Print before max 9?

Ah, nice Thanks guys, really useful stuff.

18 years ago
Forum
Page 6 / 12