unfortunately the scene is NDA and i cant share it or export the mesh seperately. If i export it as FBX it imports as mesh, and when you convert it to…
Awesome, this is exactly what I was looking for! Im assuming it works for private members too?
Indeed, using an array as a wrapper for the actual values seems to work. Makes the implementation a bit more verbose than I would like but i guess its…
I ended up going with Row1 = dotnetMatrix.GetRow(0); Row2 = dotnetMatrix.GetRow(1); Row3 = dotnetMatrix.GetRow(2); Row4 = dotnetMatrix.G…
Damn… I was afraid i’d have to do that but I guess it cant be helped. thanks for the example though, thatll be useful!
What does this mean for autocomplete in VSCode? Would it somehow be possible to load this python C module so that its usable by the python interpreter…
Ok I worked around the issue by cloning the canvas mesh before raycasting and converting it to editable Mesh. Now the problem is that the command mes…
Both of those only work on editable meshes though right? Is there some way i could temporary convert an ePoly to a eMesh. Im trying to use convertTo b…
Is there a way to do that on a polymesh? I played around with the intersectRayEx method but i couldnt get it to work on an editable poly, and indeed …