S-Ilario
@s-ilario
New Member
Joined: Feb 15, 2024
Topics: 13 / Replies: 21
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RE: Incremental rename

doh! I appreciate you giving a full explanation first and then just make me realize in the last part that max already has a renamer lol. im such a tar…

1 year ago
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Replies: 2
Views: 55
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RE: Move only dummy

Doh! yeah, that would also be a way. Thank you maxops.affect children wont work in max or am I misunderstanding its usage?

3 years ago
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3 years ago
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Replies: 2
Views: 26
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RE: [Solved] Assign material script problem

Nice catch! I was selecting objects by material instead of obj name. So stupid of me. Thank you so much.

3 years ago
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Replies: 2
Views: 23
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RE: [Solved] Import multiple .3ds files and save

Ugh, im so stupid. I forgot to reset the scene after saving. resetmaxfile #noprompt This is solved.

3 years ago
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Replies: 1
Views: 50
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RE: [SOLVED] Editing multiple renderpaths (batch render)

Oh wow, this worked! this solved everything. Thank you thank you. trying to press reply but this forum keeps giving me ‘403 errors.’

4 years ago
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RE: [SOLVED] Editing multiple renderpaths (batch render)

Ohh now I understand. Theres some miscommunication. I didn’t mean bitmap-path but render-paths for the batch render, see screenshot batchrender.jpg1…

4 years ago
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RE: [SOLVED] Editing multiple renderpaths (batch render)

Yikes, this goes way above my head. Ill look into atsops and I also found something called substitute string. Do you think that might work?

4 years ago
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RE: [SOLVED] Editing multiple renderpaths (batch render)

AEI: (dotnetclass “System.IO.Directory”).CreateDirectory “yourpath” I tried but nothing happens. In fact if I evaluate the line you gave me with …

4 years ago
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RE: [SOLVED] Editing multiple renderpaths (batch render)

Sorry, not really familiar with dotnet api. Especially on how to make that work in this case. Is it gonna be impossible with plain maxscript ?

4 years ago
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4 years ago
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