RX31
@rx31
New Member
Joined: Feb 15, 2024
Topics: 0 / Replies: 2
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RE: biped.setTransform

Hello, Yes, Bip01 is max bones which match exactly with Bip02 in length. Perhaps you’ll have more control if you attach your box to max bones, which …

19 years ago
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RE: biped.setTransform

Hello, I’m not sure if this is what you’re looking for, but here is a script I use for applying transforms from an imported bone rig to a biped (matc…

19 years ago
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