Yes, there are any number of ways to read/write the ini file, but as far as I am aware, it is only ever parsed by max on startup Shane
Ahh, I don’t think you can via script…in fact I think you might have a hard time doing it via a plugin as well…but then again, I’ve never thought to d…
Sorry, not an answer (at least not one you would probably like). We use RPManager, and while we were using Backburner, we could not set the dependici…
Ahh, tutorials, now wouldn’t that be helpful… Seriously though, Bobo has done a great job with the MaxScript docs and I’d start by reading through th…
I think your idea is sound but will take a bit work to get it just right. There would be away to do a hover, but I don’t have it at hand to tell, I’l…
I know it’s probably not what you really want, but I’d suggest having seperate x32 and x64 installers. As I recall, the “program files” environment v…
I have a simular issue, but for some reason it also makes one of my global variables/structs to start behaving oddly. I’ve not manged to figure out w…
Lookup checkbutton Shane
While the COM idea is intriging (and so long as photoshop supported it, doable), but I don’t think you would be able to pass an in memory bitmap to it…
I think the short answer is no. I know you can “load” the layers from the PSD, but I don’t think you can set them. Shane
Having skimmed through the docs, I have noticed that you can reload individual bitmap textures. I would sumise that this is “kinda” the way that the …
I think the short answer is no, but I would suggest checking the output from the macro recorder Shane
I don’t know if this will help, but you could try setting the active viewport… viewport.activeviewport = 1 or something like it…or you might be able…
Kramsurfer that looks really cool. I think I might have to steal it Pen, I was thinking more from an “automated” xml process, where you don’t alway…