RustyKnight
@rustyknight
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Joined: Feb 15, 2024
Topics: 42 / Replies: 530
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RE: Configuring Modifier Panel

Yes, there are any number of ways to read/write the ini file, but as far as I am aware, it is only ever parsed by max on startup Shane

17 years ago
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RE: Configuring Modifier Panel

Ahh, I don’t think you can via script…in fact I think you might have a hard time doing it via a plugin as well…but then again, I’ve never thought to d…

17 years ago
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RE: set backburner dependencies via maxscript

Sorry, not an answer (at least not one you would probably like). We use RPManager, and while we were using Backburner, we could not set the dependici…

17 years ago
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RE: Revealing (unhiding) object with mouse hotspots

Ahh, tutorials, now wouldn’t that be helpful… Seriously though, Bobo has done a great job with the MaxScript docs and I’d start by reading through th…

17 years ago
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RE: Revealing (unhiding) object with mouse hotspots

I think your idea is sound but will take a bit work to get it just right. There would be away to do a hover, but I don’t have it at hand to tell, I’l…

17 years ago
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RE: max version detection ?

I know it’s probably not what you really want, but I’d suggest having seperate x32 and x64 installers. As I recall, the “program files” environment v…

17 years ago
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17 years ago
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Replies: 0
Views: 38
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RE: Registered Dialog Questions

I have a simular issue, but for some reason it also makes one of my global variables/structs to start behaving oddly. I’ve not manged to figure out w…

17 years ago
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17 years ago
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RE: Creating PSDs in MXS

While the COM idea is intriging (and so long as photoshop supported it, doable), but I don’t think you would be able to pass an in memory bitmap to it…

17 years ago
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RE: Creating PSDs in MXS

I think the short answer is no. I know you can “load” the layers from the PSD, but I don’t think you can set them. Shane

17 years ago
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RE: Looking for a Script command: Reload textures on change

Having skimmed through the docs, I have noticed that you can reload individual bitmap textures. I would sumise that this is “kinda” the way that the …

17 years ago
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RE: Looking for a Script command: Reload textures on change

I think the short answer is no, but I would suggest checking the output from the macro recorder Shane

17 years ago
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RE: Controlling the focus

I don’t know if this will help, but you could try setting the active viewport… viewport.activeviewport = 1 or something like it…or you might be able…

17 years ago
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RE: XML Menu Sytem

Kramsurfer that looks really cool. I think I might have to steal it Pen, I was thinking more from an “automated” xml process, where you don’t alway…

17 years ago
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