Ruramuq
@ruramuq
New Member
Joined: Feb 14, 2024
Topics: 2 / Replies: 169
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RE: Animatable pivot

mmm, in my case I used as JHN was saying, a callback to counter animate the object against the pivot, that’s the easy part, I think the rest was makin…

16 years ago
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RE: Animatable pivot

I tried this, years ago: I abandoned it, ’cause I concluded that the software matters and the solution should come from there, instead of trying to fi…

16 years ago
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RE: Set Key script equivalent?

for set key mode, there is: max set key keys max set key on selected something i don’t know is how to add a key on a specific track, like x

16 years ago
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RE: moving object along local axis ?

Local = relative to itself its the parent space that matters $.pos = ([0,0,50] * $Box01.transform) in coordsys Local $.pos += [0,0,50] matrices work…

16 years ago
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RE: Syntax Highlighting in the maxscript interface

MEnu tools/‘open global options file’ [MXS_Editor.properties] Brace highlight Brace incomplete highlight Max deletes that file when you uninstall

16 years ago
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RE: How can I drag the dialog window?

I use the same for my scripts, The pos of the mouse must be saved once to get it relative to the dialog

16 years ago
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RE: Trackview ui Layout and toolbars

C:\Documents and Settings<USER>\Local Settings\Application Data\Autodesk\3dsmax\200# – 32bit\enu\plugcfg/trackview.ini “$maxData\plugcfg ra…

16 years ago
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RE: Help identifying a script.

perhaps this one : AnimViz ·

16 years ago
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RE: 2010 Viewport Redraw Issues on Object Creation

completeRedraw or nodeInvalRect works for i = 1 to 100 do box pos:[i*10,0,0] for i = 1 to 100 do (b = box pos:[i*10,10,0];nodeInvalRect b) dx cache …

16 years ago
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RE: Axis restrictions

perhaps: toolmode.axisConstraints

16 years ago
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RE: Limiting updates for script controllers?

I think max is not implemented that way, it should, if script controller would allow the creation of keys, that would be a mess. but your script cont…

16 years ago
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RE: render effect deletion detection?

Do you want to disable the toolbar button : local stat = true on IsEnabled do ( try(isValidObj (getEffect 1))catch(false) ) on isChecked do ( st…

16 years ago
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RE: How to show one object always in wireframe mode

Layers perhaps : $.displayByLayer = true (layermanager.getlayer 1).display = #wireframe

16 years ago
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RE: Bones driven by flex modifier

if I understand, you’re trying to avoid some kind of dependency loop… I suppose there’s a way, but the simplest, would be with 2 chains:

17 years ago
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RE: Controller Keyable property causing problems…

but if the “iterations” subAnim has a controller, you can change the value, even if “keyable” is false: with animate off $.modifiers[1].iterations.co…

17 years ago
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