mmm, in my case I used as JHN was saying, a callback to counter animate the object against the pivot, that’s the easy part, I think the rest was makin…
I tried this, years ago: I abandoned it, ’cause I concluded that the software matters and the solution should come from there, instead of trying to fi…
for set key mode, there is: max set key keys max set key on selected something i don’t know is how to add a key on a specific track, like x
Local = relative to itself its the parent space that matters $.pos = ([0,0,50] * $Box01.transform) in coordsys Local $.pos += [0,0,50] matrices work…
MEnu tools/‘open global options file’ [MXS_Editor.properties] Brace highlight Brace incomplete highlight Max deletes that file when you uninstall
I use the same for my scripts, The pos of the mouse must be saved once to get it relative to the dialog
C:\Documents and Settings<USER>\Local Settings\Application Data\Autodesk\3dsmax\200# – 32bit\enu\plugcfg/trackview.ini “$maxData\plugcfg ra…
perhaps this one : AnimViz ·
completeRedraw or nodeInvalRect works for i = 1 to 100 do box pos:[i*10,0,0] for i = 1 to 100 do (b = box pos:[i*10,10,0];nodeInvalRect b) dx cache …
perhaps: toolmode.axisConstraints
I think max is not implemented that way, it should, if script controller would allow the creation of keys, that would be a mess. but your script cont…
Do you want to disable the toolbar button : local stat = true on IsEnabled do ( try(isValidObj (getEffect 1))catch(false) ) on isChecked do ( st…
Layers perhaps : $.displayByLayer = true (layermanager.getlayer 1).display = #wireframe
if I understand, you’re trying to avoid some kind of dependency loop… I suppose there’s a way, but the simplest, would be with 2 chains:
but if the “iterations” subAnim has a controller, you can change the value, even if “keyable” is false: with animate off $.modifiers[1].iterations.co…