I’m not seeing how you get the edges of a cast shadow. vertex colours are very low definition. So a box with no subdivisions with a teapot in would ha…
Yes but it still doesn’t actually cut the geometry just along the shadow edges, it subdivides it uniformly in those areas so you end up with FAR too m…
Heh. I wanted a tool to do this years ago. Cut the geometry around the edges of a shadow and fill the inside with darker vertex colours. You used to s…
I couldn’t figure out how to do that either (for exactly the same script ). What I did instead was put it on the Unwrap quad menu. And then I figured…
Mouse wheel for zooming? I only bother with the other options if I need to zoom in or out by a really small amount, otherwise it’s mouse wheel in Max …
Except Supra sounds like the Supra keys (the opposite of sticky keys) in XSI. Where you hold a key down and can use the function on it (move for insta…
Hey that was quick. Thanks, much better. I’m sure I’ll come up with a few other things as I use it more. BTW. I use your multi-object unwrap all the…
One thing I discovered quite quickly playing with it is that the undo operates on each individual uv for the tiling and offset tools. That makes undoi…
Wow. Looks really useful. Thanks for that prettyPixel. Got to give it a try at the first opportunity.
I’ve only recently found this script, but so far it’s proving to be massively useful. Thanks a lot. I’m running it under max 5.1 and it seems to be w…