readChars is very slow. I do lots of reading of files and replacing certain things. Generally it is the same process (pseudocode): f = openFile fi…
Bobo has a SIGGRAPH class where he talks about a script he developed for checking things in the Camera view, and he goes over a similar thing on his M…
Just to be sure how this is supposed to work: I ‘startTool’, then click and drag in the viewport, and it changes the falloff of my currently selected…
Shouldn’t the code be: tool foo ( on mousePoint clickno do ( print clickno ) ) startTool foo I’m not having a problem with that code.
You cannot, copy Array returns OK. Why? No idea (I remember a thread about it a while ago though) You can try doing newArr = for a in oldArr collec…
Still not really what the OP wanted. You still need to use the keyword argument (var2) to submit an argument, it isn’t really a ‘flag’. On that thou…
I think what he’d like to do is be able to make his own functions that use common flags, like #face or #quiet, etc. Currently you can just pass in th…
I’ve always done it with DOS, tis a shame. Though you could just create your own removeDir function with HiddenDOSCommand.
I’ve written my own saving script which I use most of the time and it always prompts me, but I want to see if I can build this into max. Replace Ctr…
Something isn’t clear. You want the visibility to depend upon whether something is selected, but you want this to be keyframable? You should just be…
meshop.getFacesUsingVert <Mesh mesh> <vertlist> Returns a bitarray of size=(#faces in mesh) with bits set for all faces that use the spec…
Uh oh… are you using globals/external variables in your functions? Or is everything you are using in your function declared as a local in your functi…
It is probably a scope problem, as you assume (I assume it is giving you the ‘Type error: Call needs function or class, got: undefined’?) You need to…
This may help? There are also a few sections in Help that will aid you. I should also mention I don’t find Paul’s comment that cold, you’ve made ab…