ricardoarango
@ricardoarango
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Joined: Feb 15, 2024
Topics: 2 / Replies: 3
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RE: Getting an obect's node

Ok, I can now link them doing this: obj.parent = selection[1] –> selection[1] is the object with the modifier That works perfectly… And unlink…

18 years ago
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RE: Help with custom geometry, simple object

Ok, fixed it… I am using XRef to import the objects I need. And I created a SimpleMod, that lets me set the specific game properties. Thanks…

18 years ago
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RE: Help with custom geometry, simple object

Ok, so now I am using XRef… but When I load the Xref it become a separate object. on buildMesh do ( file = scriptsPath + “\objects ree.max” …

18 years ago
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Replies: 3
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