Rens
@rens
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Joined: Feb 15, 2024
Topics: 5 / Replies: 75
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RE: Changing text shape values…

Ah yes, that makes a lot more sense. $Text01.text = obj.pos.x as string [font=Verdana]Where [font=Courier New]obj is the object of which you want t…

20 years ago
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RE: Changing text shape values…

It seems that you tried to input the x position in where you normally would input the text itself. Have you tried something like this? $.position = […

20 years ago
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RE: Strangness in my WHEN construct

Hmm, very strange indeed. But it may also be the way how “when” handles changes. Try selecting a few edges, then click outside of the object to desel…

20 years ago
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RE: Problems with meshOp.DetachFace

Heh, seems you already got it to work.

20 years ago
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RE: Problems with meshOp.DetachFace

Hey Andreas, still working at this time eh? I haven’t tested this yet but I think this may work. Assuming the pivot point is the centerpoint of all…

20 years ago
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RE: A Script similar to CONNECT…

If I understand correctly you want a script that will connect all the selected edges in one go while you can specify a distance. Unlike the regular cu…

20 years ago
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RE: Need help to control perspective view port.

Rivendale: Hey, nice idea. If I understand correctly you create a camera from the viewport perspective, change the FOV and then delete the camera so t…

20 years ago
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RE: Need help to control perspective view port.

I don’t think you can change the FOV of a perspective viewport, but you can set a camera’s FOV to 1. Do it either manually of use the following script…

20 years ago
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RE: A few script requests/ideas…

ZeBoxx: Heya Rens, Unfortunately Chritter failed to mention he was posting this to CGtalk as well, so we went through a bit of a duplicate effort. …

20 years ago
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RE: A few script requests/ideas…

lechoo: A very nice plugin! Does it also work with HDR data? CHRiTTeR: No I don’t think glare will work with scanline or Brazil. Rendereffect: A…

20 years ago
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RE: A few script requests/ideas…

About the last two, check out the MR glare shader, it uses high range data. R

20 years ago
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RE: Polygon generation

Maybe this also helps. Try max’s native Editable Poly tools. Use ‘border’ mode (4) and then convert to vertex selection (Ctrl + LMB on the vertex icon…

20 years ago
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RE: Polygon generation

Are there already edges connecting the verts? R

20 years ago
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RE: setVert and Meshsmooth problem, help pls

Hi, Yes it’s because you’re still working on the base mesh. Either select the modifier manually or use these lines: This will give you the top mod:…

21 years ago
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RE: Fillet Edge Poly tool

Looks promising jul6…1. Can you post the code? That would make helping you alot easier MRAY: I don’t know about jul, but I started learning maxscrip…

21 years ago
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