I wrote a basic script to adjust the EXR settings for render elements (and the default output as well) a while back. Just resetting the path doesn’t w…
You could get the axis around which the object is rotating with angleAxis. The direction vector would be perpendicular but I’m not sure how to calcula…
I read your post again, are you trying to do this with two or three axes then? I think that with two you could use a similar method to calculate a 3D …
You can get the direction with a single rotation value. From there you can calculate the X and Y position of where the sphere should be in the next fr…
Thanks guys, MaxShade seems so awesome to work with, too bad it’s not updated anymore. PiXeL_MoNKeY – Yep, I’ve used CC a couple of max versions ago….
Thank you, I’ll have a look, see if I can find it. Right now I’m looking to get the dot product of two vectors (3 channels) and then multiply the res…
I see, yes I’ll have to script my way around it then. Thanks!
As far as I know it doesn’t actually make 3ds max use less memory that way, it just uses your HD swap space instead of physical memory. Well, somethin…
Wow, thanks again Neil! I might try it out this evening.
I’d say per month, it might be a bit too much if there is a vote every week.
I like it, I’ll try to join in the fun!
[left] [/left] [left]If you would try to use “Kiss Bulgarian”, in Pseudo-MAXScript you would get an error like [/left] [left][color=red]–[/color][c…
You might want to re-read this thread. Scriptspot has full, working scripts. When you’re writing a script and would want some examples of how a certa…
Nice idea, but I think it will work better if you use .txt files instead of .ms files. That way you can see the script in your browser and copy-paste …