I just checked and can confirm the problem remains in SP1.
I just came across this thread after finding my scripts running slower in 2017… has there been any more news from the devs on whether this will be fix…
say what? Sounds like a nice little addition if it is what I think it might be!
Thanks Denis, I’ve posted it to the other place (Area), and in the past they have picked up bug reports from there, but if I don’t hear anything I’ll …
Thanks again Jorge, So, forcing max to copy before running clonenodes fixes the issue… how strange! Unfortunately your workaround won’t work for me a…
Thanks for the suggestion polytools. I think that’s what I used previously but it didn’t play well with what I was doing. If I can’t work around this …
DaveWortley: I’ve just released a stupidly simple controller that is quite useful. @DenisT – You got Max 2016 yet to play with MCG? Holy crap,…
Thanks Lo, I’m glad to hear I’m not going mad!
Thanks DenisT, That is exactly what I was looking for. Many thanks (again!)
Yup, sorry, it was the parameter-type (more specific than float, ie is the value a float or world-units float) I needed; I just used the spinner as an…