Hi DenisT, Ah yes I forgot I had already used the mtlRefAdded callback for materials! I’d filtered out doing anything for materials not attached to an…
Hah, well that is a thing of beauty… unfortunately it’s not quite what I was looking for. The instances generated should be accessible scene nodes; e…
Thanks DenisT, but I don’t think that’s what I’m looking for. The toolmode is used to CHANGE the mode rather than get it. in coordsys (toolMode.coord…
That’s great that you found the problem. How on earth did you link a problem with radiobuttons with the wxWidgets library you were using?!
Aha, I lost a chunk of time with this bug too! I tell you it takes quite a while to chop back chunks of a massive script till you’re left with a singl…
Here you go : 3dsmax 2016 CallstackCapture enabled : time:28ms heap:1144928L CallstackCapture disabled : time:30ms heap:1144872L 3dsmax 2017 Callsta…
Confirmed 4x faster using this code on 1000 iterations of failed try()catch() Without MXSCallstackCaptureEnabled time:162 heap:1272208L and with : t…
It doesn’t crash in 2016, that’s for sure. I haven’t run any benchmarks though.
Hah, your ninja skills know no bounds. That is a nice workaround indeed! Thanks again Denis.