Reality3D
@reality3d
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Joined: Feb 15, 2024
Topics: 6 / Replies: 41
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RE: Accessing rollout spinner.value

You must reference the rollout of the control The script changed would be rollout Gene “Select and Move” ( label lbl1 “Transform” align:#center spi…

21 years ago
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RE: Switching Modes

use these commands “max modify mode” and “max utility mode”

21 years ago
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RE: resetting arrays

About reference assignment: There is a chapter in maxscript help that explains it(search reference assignment). In reference assignment the variable …

21 years ago
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RE: resetting arrays

It’s different because it uses reference assignment. Try with this var1=#(1,2,3) var2=var1 var1==var2 It will give true because they point to the …

21 years ago
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RE: resetting arrays

Ap, and to do what you want just use if(var.count==0)

21 years ago
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RE: resetting arrays

From what i know you cannot do that. For example var1=#(1,2,3) var1!=#(1,2,3) as you say will give true. Or let’s take var1=#(1,2,3) var2=#(1,2,3) …

21 years ago
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RE: loop problem

If you are evaluating more than one line in the listener, you cannot push enter. Enter only evaluates the current line. You have to highlight the code…

22 years ago
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RE: Maxscript Wishlist

– v 0.2 – Fused global get_sub_mats and global get_bitmaps_from_mat to get_bitmap_maps. Redundancy deleted(so it’s faster)

22 years ago
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22 years ago
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RE: Maxscript Wishlist

I couldn’t resist until this night, and it was easier than I expected, so here it is. It searchs for the filename, so if you have the same bitmap at …

22 years ago
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RE: Maxscript Wishlist

I found a solution about the instancing problem. I expect to code it this night

22 years ago
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RE: Maxscript Wishlist

Originally posted by magicm [B]Reality3D & LF, I think the subanim searching is not even the hardest part… btw; You need to call the .object pro…

22 years ago
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