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You must reference the rollout of the control The script changed would be rollout Gene “Select and Move” ( label lbl1 “Transform” align:#center spi…
Crowds 8)
use these commands “max modify mode” and “max utility mode”
About reference assignment: There is a chapter in maxscript help that explains it(search reference assignment). In reference assignment the variable …
It’s different because it uses reference assignment. Try with this var1=#(1,2,3) var2=var1 var1==var2 It will give true because they point to the …
Ap, and to do what you want just use if(var.count==0)
From what i know you cannot do that. For example var1=#(1,2,3) var1!=#(1,2,3) as you say will give true. Or let’s take var1=#(1,2,3) var2=#(1,2,3) …
If you are evaluating more than one line in the listener, you cannot push enter. Enter only evaluates the current line. You have to highlight the code…
– v 0.2 – Fused global get_sub_mats and global get_bitmaps_from_mat to get_bitmap_maps. Redundancy deleted(so it’s faster)
I couldn’t resist until this night, and it was easier than I expected, so here it is. It searchs for the filename, so if you have the same bitmap at …
I found a solution about the instancing problem. I expect to code it this night
Originally posted by magicm [B]Reality3D & LF, I think the subanim searching is not even the hardest part… btw; You need to call the .object pro…