rdg
@rdg
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Joined: Feb 15, 2024
Topics: 29 / Replies: 388
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RE: different self Illum. value for each object, but all same material

just for completeness: you could also add a script_controller that randomized a vertexcolor chanell based on grid faces and have material that reads …

18 years ago
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18 years ago
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RE: Custom Attribute – Redefine spinner limit?

yes, I forgot about this fact. having a internal linkage to update the spinnerranges after (re-)selection might be much more work. Though we could sto…

18 years ago
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RE: Custom Attribute – Redefine spinner limit?

couldn’t you just do the range adjustment like Paul mentioned some threads before: [path_to_spinner].range = [newmin, newmax, 0] ? I must admit I d…

18 years ago
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RE: getKnotPoint doesn't work in time context!?

not sure if this is related, but I had problems setting spline knotpoints by a customAttribute function. I ended in baking the spline animation with s…

18 years ago
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RE: question for " rdg " Particle Lights

n ode ? … where does this code get loaded into the system ? … well, my pflow-lights-hack is a hack and not really an end-user-plugin. You need to…

18 years ago
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RE: question for " rdg " Particle Lights

With particleFlow-Node selected: $.lightData.params.lightNum.range = [0,1000,200] where [min, max, default]. Hope this helps, Georg

18 years ago
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RE: question for " rdg " Particle Lights

hm. You only have a scene where this is part of pflow? Then it might be $pflow.[path_to_custom_attribute].lightNum.range=[0,1000,0] But this is onl…

18 years ago
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RE: question for " rdg " Particle Lights

cool! (message is too short)

18 years ago
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RE: question for " rdg " Particle Lights

cool, somebody really uses this! The 100 is currently hardcoded in the setup script: spinner lightNum “Number of Lights ” range:[1, 100, 10] type:#i…

18 years ago
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RE: Can't access with Maxscript

Or maybe even postprocess your vrml file with python.

18 years ago
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RE: wiring vertex colour to custom attributes

you can use a script-controller to call the function. But this might be ending slow. Georg

18 years ago
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RE: Problem with Script Controller

Hi Harry, I think the problem is the (missing ?) accumulation of rotations in your script. You just check for the difference between past and future….

18 years ago
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RE: Collision Map Generator.

Looks funny and usefull the same time. Can you upload it at scriptspot? I will probably forget to download it in 95 min, when rapidshare allows it aga…

18 years ago
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RE: Please Help? Moving Objects With Images

Any ideas? You could add a button to pick the base grid and another to pick the object/a group of objects to be instanced to the points. But this w…

18 years ago
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