seems taht you are right. I tried the “select under mouse script” and it didn’t see the splines … thank you. Georg
as I said: you will have to iterate through one or more arrays. have a look at [color=white]Array Values. And remember: “for i in foo” is your friend…
hm. I figured out that the .lookAt property is not quite the same as a lookAt-Constraint. The help told me do this[1]: Foo = Selection as array Ad…
Maybe you can use the lookAt attribute? $Cone01.lookAt=$Sphere01
Thank you logotomie! I just quickliy scanned the helpfile for keywords, but didn’t read it. Here is the working code: — changes non-white vertice…
I solved my problem with “Render to Texture” and Photoshop. I would be grateful if anyone could point me in the direction how to change all vertex co…
Bobo: Could it be that you are using Max 7.5? … It would explain why you are getting a different subanim in your case… Yes, I do. I will keep thi…
I don’t think so. SplineIK is another mistery. I was trying to animate the mixcurve of a falloff material. Neither splineIK nor vertexAnimate helps …
Hello, sp[4][4] didn’t work for me, as this seems to be SubAnim:render_width. – Unknown property: “controller” in undefined – Unknown property: “co…
I found this in the ‘hacksawtools’ by Chris Harvey: to detach splines: for every spline in the shape by – 1 create new spline add all the knots of the…