seems to work! Great!
I don’t get the error message, but a black image. If I open the Render to Texture Dialog the object has a LightingMap in the output for everytime I ex…
this the MRsolidVolume Shader for MAX. Look Ma’ – no geometry. Georg
Now the link gave me some clue. It’s Meats Meier without plugins Georg
maybe of interest: the use of particleflow to generate splines: [German version] Georg
great you joined in, Thomas. How do you define the volume? Georg
:bowdown: I feel small.
try f1=foo() if you use: f1=foo this means you want f1 to be a reference of foo. Wich is handy if you have foo_1 and foo_2 and foo_3 and want to…
To create ui controls take a look at the RolloutCreator Functions. To create variables dynamically, you could use execute? Georg
And mainly that does not change the distance traveled when changing the speed. that is not possible, is it? If you change the speed at a point, then…
thanks Fernando, the script now works, and and in the meantime I think I understand what it does The stuff with the normalised speed in the Pat…
I can crash your script, too :applause:. (when switching from mts/s to km/h) serious: Your tool looks really interesting! In fact it is far more com…
fferro2, I don’t know if it works with max6, as I don’t have it (installed). The error is caused by the Curve Control. Do you get the error at starti…
yes, I hope so. this is a really bad hack: rollout floating “seeThru”( spinner seeit “” range:[0,1,1] type:#float on seeit changed v…
wmsmith, The visiblity of a object is by default a boolean (true or false). If you assign a bezier_float controller to this property you can have a s…