-s, If you just want to rename Objects in the scene: Tools -> Rename Objects … If you need more precice controll over the renaming, or just to ge…
M.E.L., if you have the objects as selection: theSel = selection as array for i = 1 to theSel.count do ( theSel[i].name += (“_#” + i as string) ) …
hvanzon, so I misread your question. If you have allready imported all objects into max you could hide all but the onbe to be displayed at a specifi…
hvanzon, I had good results with this workflow: Export the movie to frames and trace the frames with corel 4 batch tracer If I remember well, this wo…
You could loop through the object properties and remove all reactor controllers. Georg
this is a maxscript version of Robert Penners Easing Equotations for Flash: struct rpEFn ( — — — Easing Equotations by Robert Penner — –…
The Algorithmic Beauty of Plants can be downloaded here as PDF: This is the ‘definitve book’ about L-Systems (see also Challenge #16). Sometimes you…
Ok. I misunderstood you question. If get it right you need a array containing all possible objectnames – or a function that generates the correct obj…
nebille, I made a short test with a script-controller to change the name of a object and surprise max crashed. This is due to node – name – depende…
Nice work! I can’t see the preview some possible improvements: currently the dialog can be created more than once. If Copies is set to 1 – no copy …
There is alot going on with autoabackup under the hood that I didn’t try to touch. what does this imply? I wrote a script – just missing an setup in…
johnnixon, there is a interface control named “Timer”, When enabled it fires a event after a specified time. This could be a starting point for a scr…
Greenwu, there was sometime ago a script here in the forum that rendered viewports. Depending on your computer this would give you some realtime expe…
SplitXRaven, here is a bit of code: ( maxPoints = 20 b = blobmesh () for i = 1 to maxPoints do ( p = point pos:[random -20 20, random…
[i] “– unable to convert: 31 to type: string” if you need a string then you should change integer to string: [/i] totalFrames = (animationrange…