rdg
@rdg
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Joined: Feb 15, 2024
Topics: 29 / Replies: 388
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RE: New Script: Rollout Builder

Sorry – I cannot help you here. I am knee deep in a generic Desktop Publishing CMYK jungle … Georg

19 years ago
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RE: New Script: Rollout Builder

Just watched the demo. This is definitely a must-have! Georg

19 years ago
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RE: New Script: Rollout Builder

Wahooney, this looks very promissing – again. Looking forward to see the demo and the strechy IK Georg

19 years ago
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RE: Compare two matrix

I cannot explain why. I guess it something matrix specific. You could do a per row comparison: if m1[1] == m2[1] and m1[2] == m2[2] and m1[3] == m2[…

19 years ago
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RE: Getting Selected Map Verts

This sounds very interesting! Do I get it right? I have a vertex selection – colored – and now I can aply a layer-like second selection. I change the …

19 years ago
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RE: Flickering overlays multiple objects…

Maybe I miss understood your question but this is my answer. Problem is the meshes still flicker in the viewport. I would expect this behaviour. E…

19 years ago
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RE: How to Integrate MySQL and MaxScript

Gavin, thanks for sharing! Georg

19 years ago
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RE: Are ProBooleans accesible to MXS?

you can try ‘showproperties ProBoolean’ – replace ProBoolean with the class name. I don’t have it installed on this machine … Georg

19 years ago
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RE: why the words automatic missing?

It could be that you declare your functions in the ‘wrong’ order. So when you developing your script it executes all functions and your script works. …

19 years ago
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RE: make all materials unique

this assigns a new material to every object – untested from scatch: for obj in objects do ( obj.material = standard() ) and this maybe makes assigne…

19 years ago
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RE: call for scripters

sorry – I cannot help you with your problem. I just want to say this is a ‘interesting’ way to post scripts. Does imageshack automatically convert te…

19 years ago
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RE: Weird DX9Material.technique

Hi Christian, if you are refering to the 20 in ‘PS20_Specular’: This is the version of the shader language used. In this case pixelshader version 2.0…

19 years ago
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RE: select inverese by name ??

what you need is filterString the object name for ‘_’. this splits the name into an array. the array looks like this: [1] name of character [2] Side […

19 years ago
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RE: VrayProxy switcher

[offtopic] As every week there is writing someone a vray-proxy script: 1: Where do they all go? 2: What is the purpose of a vray-proxy-script? 3: Is …

19 years ago
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