If you use a UVW mapping modifier then you can aquire the mapping of onother object. But I don’t think this works with unwrap UWV. Copy Channel Info …
But if I add the line “updateShape new_spline” at the end then it don’t crash anymore. Well that isn’t very important. It is very important to add u…
I guess this is not inteded to work. There are script-controllers that do such stuff. Georg
John, <you are right> I have the dream of implementing a custom camera myself. When you implemented it in maxscript, did you use the renderer-m…
3 good reasons! <hijack>I’d like to see an c++ for scripters dvd’ where we can learn to build rapid prototype.</hijack> Georg
Don’t know about SDK Stuff. Is there a special reason you can’t use one of the available spherical renderers? Georg
You should add (line break) at the end of each string. You are producing a single line string and that cannot be evaluated as a rollout. Also you mig…
there were some tries to have faq threads … I guess we should use the wiki. But I don’t like wikis – don’t know why. Georg
Maybe you could use the search function, as this topic is already covered to some extend in this forum. maybe this forum needs a faq thread. maybe. T…
I would suggest to implement this with mr shaders (phenomenons or maybe mi’s?). I had a extended multisub shader and it caused nothing but troubles. M…
Reading the INI file was my first thought, too. It is pretty straight forward as you don’t have to compile paths and bother about max versions [… mayb…
In this context I would like to be evocative of sloft’s great article about Maxecipt References [1] Georg [1]
** update If I accept that mzp work part on maxroot global and part in “Documents and Settings” on a per user basis, the script works. Would be cool …