Would it be better to replace the check box with a check button? Then you could also change the button text when in checked state to whatever the alt…
That could be useful but it looks like it is 5 years old. Vray has changed quite a bit in that time. AlexMateo: But im a noob with maxscript ,…
Ok, I’m not sure where you can find reference code but if you’re using VRay then you can find all the VRay renderElements by typing into the listener:…
If you want to disable all the render elements (the check box at the top left of the render elements rollup): ( local reMgr = maxOps.getCurRenderEle…
The array doesn’t have to be a .net imagelist but the images have to be in the form of .net system.drawing.image. If you have the images saved to disk…
It seems to work ok if you have everything in one structure… ( ::functions = undefined gc light:true struct FunctionStruct ( newNodeEventCallb…
BuzzD: Any access possible to the ‘real’ name? The real name is usually referred to as the ‘handle’ or animHandle. This will return the handle o…
I think a GLSL shader should be able to do this quite quickly. If you look at the last example on the page below, the shader is returning a value base…
It still looks to me like you’re mixing the two methods shown in this thread. As you said, this works: struct str ( fn a = (print “a”), fn …
That’s a very good point. I have had problems with function order but must have been able to find a solution by changing the order in the structure be…
denisT: i prefer just that one. because using a structure instance you can easy extend your structure with some default values or extra structures… …
It looks like your have defined your structure properly but you need to create an instance of it before you can use it. Usually you would do this by a…
Here’s an quick example of rollouts created by functions inside a structure all the rollouts are visible to each other and only one global variable: …
I must be that the expression (holdingArray[holdingArray.count+1-z]) is returning 0. while ThreeArray.count >1 do ( holdingArray = #() x=2 …
Would you mind posting the rest of the error message from the listener. I can’t replicate it here.