prettyPixel
@prettypixel
New Member
Joined: Feb 14, 2024
Topics: 29 / Replies: 249
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RE: Map Vertecies and UV vertecies relationships?

oh sorry. They are dependent on the order. The order of mapVertices in a face is the same than the oder of the vertices in this same face. theMapFac…

19 years ago
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RE: Map Vertecies and UV vertecies relationships?

In no way. It is just a coincidence because of the structure of your object. Furthermore : To 1 vertice can correspond several mapvertices. To 1 map…

19 years ago
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RE: Vertex Normals & UV coordinates

You should place function between brackets. () format “:%” (getNormal tmesh v) to:out_file have a good day

19 years ago
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RE: multiquad poly uv clamp mapping tool?

Hi guys, The program “morphMap” is now downloadable. see: sorry for the delay

19 years ago
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RE: multiquad poly uv clamp mapping tool?

Gibbz: i dont know how to get the outer 4 points, what if you have an od shape, similar to your maping to a round object like in your example? My…

19 years ago
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RE: multiquad poly uv clamp mapping tool?

Thanks. I appreciate the interest which you carry to my script. The principal risk by diffusing this tool free is that that could make the mapping in…

19 years ago
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RE: multiquad poly uv clamp mapping tool?

No problem. The principle itself is not complicated and the nature of polygons inside has no importance. first, You find for 4 corners of the selec…

19 years ago
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RE: multiquad poly uv clamp mapping tool?

A long time ago I had started to write a script who map arbitrary forms. The script detect the 4 corners and map the mesh automatically. The original …

19 years ago
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RE: multiquad poly uv clamp mapping tool?

Hi Rodney If I understand exactly what you want, you would just like to normalize the UVW of a selection of faces. I recently wrote a script to do t…

19 years ago
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RE: Geometrical calculations : points, lines, planes : intersections, distances, angles

The quaternion is easy to use to rotate a position in 3D space. You know: 1- the axis of rotation (it must be normalized) 2- the center of the rotatio…

19 years ago
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RE: Geometrical calculations : points, lines, planes : intersections, distances, angles

I think that the essential formulae are there but anyone can add some more. The possibilities are illimited. Here is an example: this script discovers…

19 years ago
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RE: Geometrical calculations : points, lines, planes : intersections, distances, angles

plane and plane: Plane-Plane Intersection : find the line which is the intersection of 2 planes p1 : a point of the plane 1 n1 : the normal of the pl…

19 years ago
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RE: Geometrical calculations : points, lines, planes : intersections, distances, angles

Thanks guys jman: The tolerance seems to work for me, but I use rather the function in cases where the line is not parallel to the plan. Can you giv…

19 years ago
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RE: Geometrical calculations : points, lines, planes : intersections, distances, angles

plane and line: Line-Plane Intersection : intersection between a line and a plane fn planeLineIntersect planePoint planeNormal linePoint lineVector …

19 years ago
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RE: Geometrical calculations : points, lines, planes : intersections, distances, angles

plane and point: Point-Plane Projection : find the point on the plane ABC which is the projection of the point D fn pointPlaneProj pA pB pC pD = ( …

19 years ago
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