prettyPixel
@prettypixel
New Member
Joined: Feb 14, 2024
Topics: 29 / Replies: 249
Reply
RE: unwrap multiple objects

It’s done! the script is on scriptspot now. If you already use this script I recommend you to download the last version… Now, the script is the same …

21 years ago
Forum
Reply
RE: unwrap multiple objects

Here is the new version that allow to edit the primitive objects also. max 6: max 7: As for the speed, if somebody have an idea… here is my speed…

21 years ago
Forum
Reply
RE: unwrap multiple objects

It’s true, the script works only with this kind of objects: Editable_Poly Editable_Mesh If you want use a primitive place a Edit_Poly (or Edit_Mes…

21 years ago
Forum
Reply
RE: unwrap multiple objects

dejawolf: hey thanks a lot this is gonna be very useful! Inform me if you find errors… I would put it on scriptspot later

21 years ago
Forum
Reply
RE: unwrap multiple objects

I have written a short maxscript that allow to edit UV’s of several objects at the same time. It’s pretty simple: 1- Select the objects you want unw…

21 years ago
Forum
Reply
RE: unwrap multiple objects

sorry I have forgotten a question: are your UVs all between 0 and 1?

21 years ago
Forum
Reply
RE: unwrap multiple objects

I completely agree, the UVWs are the pain of the modelers existence … at least in the video game because of the technical constraints. Perhaps there…

21 years ago
Forum
Reply
RE: unwrap multiple objects

Why is it so important to work on several objects at the same time? If you want to see all your uv at the same time, you can attach them together in o…

21 years ago
Forum
Reply
RE: When "A" value is 100, "B" value is 0.

Tak Tak: Max says –Incompatible types: 100, and undefined because Orientation_Weight_0 is… undefined assign a value to Orientation_Weight_0 befo…

21 years ago
Forum
Reply
RE: Plane Rotation/LookAt Problem

Hello shibu, I’m not sure about what do you wish : do you want that your plane looks at the center of the triangle ? or do you want that your plane l…

21 years ago
Forum
Reply
RE: Request for snap tool options

Jhotun: thanks for your answer… maybe i should learn some maxscript to do such kind of things… i´ll keep on searching. yes try it, it’s easy and…

21 years ago
Forum
Reply
RE: Request for snap tool options

Jhotun: Hi there I do not know if this is easy or not, i´m not a maxscripter, so sorry if this is a dumb question. I use a lot snaps to edges which…

21 years ago
Forum
Reply
RE: I work on morphMapper : an automatic UNWRAP tools

ThE_JacO gives very interesting explanations in this thread onto some software which already make it, as XSI (post #6) CGTalk …

21 years ago
Forum
Topic
Forum
Replies: 1
Views: 24
Reply
RE: uvwVertices (editablePoly)

Thank you very much for this function and your help ! I see that there is a relation of the order of MapVert/Vert in the same face(*). It is going to…

21 years ago
Forum
Page 18 / 19