no :o) But it is a good try, very elegant. That cannot work because of the function polyOp.getFacesUsingEdge which works on all the object. So the res…
Did you try to use the fantastic “Map channel Info”? Not in maxscript but directly in 3DSmax (menu tools) I think It do it for different objects You …
I think the gizmo of the modifier receive a relative position. So if you substact the position of the sphere, the gizmo will have the same position th…
I believe that a beter solution is to rotate your object, not make a clone but in fact you can retrieve the local coordinates of a vertex using ‘coor…
There are functions in maxscript for it. isGroupHead, isGroupMember, … For example: for obj in selection do ( if not isGroupHead obj do format “obj=…
I have just found the solution… With polys, nothing occurs when I am not in subselection. (subObjectLevel = 4) And the update occurs only when I retur…
Thank you for your answer robinb. I like when somebody says to me that the script works. :drool: And Larpo did not write to me… Yes : Typically this…
Hi Larpo Unfortunately, I don’t have 3DSmax5 to make the tests. But if you agree, I can send procedures of test to you to determine where are the spe…
A new mode for welding mapVertices is added: ‘break + clusters weld’. That avoid to weld mapVertices beetween various clusters. That become the defaul…
I just rewrote a part of the script where there were problems. I abandoned the use of the function channelInfo and the problems of crash seem to have …
I’m trying to debug this but it’s a bit complex. But I’m sure that the crashes are not linked to the version of 3DSMax… That occurs because I use the…
Perfect! ScriptSpot is already updated without I ask for It. It’s magic Be magic you too.