prettyPixel
@prettypixel
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Joined: Feb 14, 2024
Topics: 29 / Replies: 249
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RE: open edges of an face selection

no :o) But it is a good try, very elegant. That cannot work because of the function polyOp.getFacesUsingEdge which works on all the object. So the res…

21 years ago
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Replies: 7
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RE: Texture Vertices…

Did you try to use the fantastic “Map channel Info”? Not in maxscript but directly in 3DSmax (menu tools) I think It do it for different objects You …

21 years ago
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RE: subobject coordinates…

I think the gizmo of the modifier receive a relative position. So if you substact the position of the sphere, the gizmo will have the same position th…

21 years ago
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RE: How do you find the size of an object?

I believe that a beter solution is to rotate your object, not make a clone but in fact you can retrieve the local coordinates of a vertex using ‘coor…

21 years ago
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RE: Group Transform problem

There are functions in maxscript for it. isGroupHead, isGroupMember, … For example: for obj in selection do ( if not isGroupHead obj do format “obj=…

21 years ago
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RE: flip the normals of an poly object

I have just found the solution… With polys, nothing occurs when I am not in subselection. (subObjectLevel = 4) And the update occurs only when I retur…

21 years ago
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Replies: 1
Views: 33
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RE: unwrap multiple objects

Thank you for your answer robinb. I like when somebody says to me that the script works. :drool: And Larpo did not write to me… Yes : Typically this…

21 years ago
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RE: unwrap multiple objects

Hi Larpo Unfortunately, I don’t have 3DSmax5 to make the tests. But if you agree, I can send procedures of test to you to determine where are the spe…

21 years ago
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RE: unwrap multiple objects

A new mode for welding mapVertices is added: ‘break + clusters weld’. That avoid to weld mapVertices beetween various clusters. That become the defaul…

21 years ago
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RE: unwrap multiple objects

I just rewrote a part of the script where there were problems. I abandoned the use of the function channelInfo and the problems of crash seem to have …

21 years ago
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RE: unwrap multiple objects

I’m trying to debug this but it’s a bit complex. But I’m sure that the crashes are not linked to the version of 3DSMax… That occurs because I use the…

21 years ago
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RE: unwrap multiple objects

Perfect! ScriptSpot is already updated without I ask for It. It’s magic Be magic you too.

21 years ago
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