I see in your script that the interface is not open. The function ‘selectBySG’ does not have any effect if the user interface is closed. obj=selectio…
Indeed, there are several strange problems with the ‘Unwrap UVW’ modifier. To use it is not always obvious. In some cases it is necessary to open the …
Ok ok “does work” … or … could do work ? with some (little) modifications ( local resp function queryText title = ( rollout textGetter title ( …
Oh thanks Bobo and Sthu ! ( and more especially bobo because its program works lolll I joke ) Thanks again !
I would like that it works when I have already a floating window open. I have a main program and with this program I open this window with a fn() call…
The number of views is just related to the number of replies. If you answer me the number of views will grow.
exact fn renderLightmap obj currentMapType Xsize Ysize channel fullFileName virtualFrameBufferState = ( fPath=getFilenamePath fullFileName fName=…
I have just found a solution. That seems to work without error. Say me if that’s okay for you too. fn renderLightmap obj currentMapType Xsize Ysize c…
That is strange. The first time that i used this script, I had an image of textures ! (but with an bitmap creation error). After I realized that you u…
Wow ! The particles give impressive results. thanks for the links rdg The method seems more effective to create fibrous objects. Nevertheless I hop…
Hi Thomas Hi rdg It is very interesting. I already thought of transforming the vectors into geometry. Currently in the function ’ fn createGeom struct…
optimized speed… EDIT: For the fun: the datas of the dodecahedron. (Add this text in the ini file) [dodecaedron] numberLinks=30 numberGenerations=6 …
Hi I improved the interface of the script. Now you can edit all parameters from the interface. Moreover you can also save your own adjustements. wel…
All your suggessions are interesting. To conform the structure to a surface too. My next goal is to be able to choose between various variations in st…