Well, we know MXS encryption was born as a joke anyway and was hidden behind the dark curtains for many years. But I have to admit that I use it, wh…
That’s because you are old. We, the young guys, love colors and rounded controls. Seriously speaking, I think every software UI needs a re-bump from…
Serejah: Can we simply assign execute to a variable and use it to call ? I know it is dumb, but who knows for sure What you say it’s not dumb, du…
Serejah: Perhaps it is just a first step and more restrictions to come. That would make things even worse in my opinion. This feature must be com…
If you need to update the scripted controllers instead of calling the time callback, wouldn’t this work? mapped fn UpdateControllers ctrl = ctrl.upda…
There seems to be some things that do fire the Time Callback but don’t update the controllers and other that do update the controllers but don’t fire …
I would have had a really hard time figuring out that this was what you were after.
What is “time changed” ?
I assume the obvious doesn’t do what you need. slidertime=slidertime
Here is a long thread with a lot of code and ideas to solve what you need: .net sdk memory management problem 3ds Max SDK and MaxSc…
The short answer would be: attribDef = custAttributes.getDef $ 1 print (custAttributes.getPBlockDefs attribDef)[1] In the Help there is a function th…
So far we only have a few isolated pieces of code, from where we could spot some things that can cause issues, like calling cg() 60 times per second, …
Yes, in the example I provided, the code sets 2000 custom attribute values. I don’t know how many do you need to set (per second) but I understood yo…