renderDistance type:#float ui:spn_renderDist default:100.0
Using “User Properties” is one way of doing it. The other way (most commonly used) is by adding Custom Attributes to your object. For example, the fo…
A parametric object with all the options of an Editable Mesh doesn’t sound right. Instead, if you would like to create a “fixed” static object with a…
Tamyl: I’ve also noticed that when I change the ray position, but the direction remains the same (so basically delete the (random -0.05 0.05) and re…
martinB: I briefly discussed this with Larry Minton and he points out that with 2017, a kD tree like acceleration structure was introduced And in…
Confirmed. Might be part of the MXS improvements that started with Max 2017. 3ds Max 2014, averageTime = 5.9 ms 3ds Max 2015, averageTime = 5.2 ms 3…
Couldn’t you even hook the 3d surface and retrieve the mesh from there? Also, if you make the mesh unavailable for rendering, modifiers, etc. what wo…
Couldn’t you just create a very basic plugin for testing and open a Challenge thread for those who may want to extract the mesh in question?
gtafan: I mean when this code is executed many times it´s a performance isue and since I am using old PC with an old max version, performance play a…
Whenever you hear such statements it is a good practice to try it by yourself. Sometimes, performance varies depending on the situation, including OS…
You may want to bear in mind that this is not an official Autodesk forum, so those of us who decide to contribute do expend the time we could use for …
Achieve the desired aim or result (Google)
If you succeed extending the Editable_Mesh modifier please post the solution here.
Try: setFace m.baseobject.mesh 1 [1, 2, 3] update m
fusionyuan: But may i ask how to list all of the macros by category? I don’t know about the thread you mention as I was focused on this thread. B…