Yea I’d been doing that second method so far, just looking for quicker ways to get the info. Will try the first method. Thanks
Was the first thing I tried. It works as expected and selects the parallel faces if you do it manually through the UI, but the only related function I…
Well that’s weird. Seems the faces only become unselectable if the “Edit UVWs” window is opened, otherwise the modifier doesn’t properly refresh what …
If you are in the Unwrap_UVW modifier, and then run this: polyop.sethiddenfaces $ #{1..200} faces 1-200 will be hidden, but you can still click o…
Sadly that method doesn’t really work…it does make the components invisible, but they still remain selectable.
bump. Still haven’t found a good solution to this.
Seems I was wrong. Memory is still leaking when loading .ms files (issue with fileIn or maybe the global variables?). Loading regular material librar…
Well I can’t be sure which maps of the available ones users are exporting, so doing it that way serves the same purpose as running a ‘doesFileExist’ o…