You basically have two angles when rotating a vector; The angle of the side the vector is rotating from, and the angle from the side its rotating to, …
Thanks, that helped a lot! I have a much better idea of the limitations of ‘undo on’ now. One very strange issue I found was that if you want to sele…
Seems if the user has their Documents directory on a separate drive it returns just the drive letter for both methods, but that’s better then nothing….
Oh I didn’t realize it was Qt based like Maya now. That’s great news
DaveWortley: Max 2017…the early leaked screenshots show and entirely new UI… From what I’ve seen, the UI buttons seem to have been remade, and a …
Like using Wire Parameters to link a control/dummy object to a bones X/Y/Z rotations. So say I did this: paramWire.connect $Sphere001.controller[#X_R…
Thanks, that solved it.
Thanks! That did the trick Just in case anyone else comes across this topic in the future, this is basically how it works: curMat = meditmaterials[…