plastic
@plastic
New Member
Joined: Feb 14, 2024
Topics: 17 / Replies: 154
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RE: UV location to mesh location

well here is what I got: ( delete $Point* local meshObj = snapShotAsMesh $ local theChannel=1 local stepsU=5 as Double local stepsV=5 as Dou…

13 years ago
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RE: UV location to mesh location

Search for threads started by me with “uvw” in the title. I got some half-working solution. The problem is that it only works with default uvw maps on…

13 years ago
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RE: Persistent Structs.

try this: put this line into a .ms into /Scripts/Startup/ struct Task (ID, Frames, Output) Now try again, the array should now stay persistent the s…

14 years ago
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RE: Lofting Multiple Objects using Maxscript

I was able to create lofts with maxscript years ago, by merging them from a dummy max scene. I don’t know if there’s a better way, but I think it work…

14 years ago
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RE: Are you ready for mini-chalenge #4?

o) what color is it…I wonder what you’re up to with that.

14 years ago
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RE: 2012 Bitmap color bug?

Aside from gamma issues, imagebuttons always looked darker for me, not only in 2012. Also there is something wrong with alpha masking.

14 years ago
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RE: 2012 Bitmap color bug?

I always had gamma issues with gamma and UI bitmaps, I either display them with dotNet, or something like that: originalGamma = displayGamma –get cu…

14 years ago
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RE: Selection by Diffuse Color

try this: objectsArray=for i in objects where i.material.diffuse==color 150 150 150 collect i select objectsArray

14 years ago
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RE: video file pre-load using maxscript?

Do I understand you correctly, that you analyse the same frame in the video multiple times? If yes, you should cache the data you extract from the fra…

14 years ago
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RE: Mini-Challenge #3

very cool, I will test this with modifier operations… lo: I’ve managed to get some scene interaction with background worker, by disabling ref …

14 years ago
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RE: Mini-Challenge #3

I found that every operation that affects scene nodes crashes max, when used in a backgoundworker.

14 years ago
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RE: Free But Encrypted

PiXeL_MoNKeY: Or build them as .mse functions so that it needs to be distributed with others tools, rather than embedded in their encrypted tools. -…

14 years ago
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RE: Free But Encrypted

denisT: The tool as you made IS NOT MODIFIER AT ALL. A modifier has to modify an object, not create a new one. Is a rule. Any max developer has to k…

14 years ago
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RE: New subrollout when a button is pressed

check out rolloutCreator in the maxscript reference. I’m not sure if this direct link works:

14 years ago
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RE: contour generator

very cool, thanks for sharing!

14 years ago
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