plastic
@plastic
New Member
Joined: Feb 14, 2024
Topics: 17 / Replies: 154
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RE: Possible to use $ with variable names?

you can always execute it as string… but I think what your’re trying to do is a bit weird…you want to use a variable name but don’t know it? How do yo…

13 years ago
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RE: Possible to use $ with variable names?

most of the time you don’t need/want this because when you create nodes with a script, you should have them stored in a collection anyway. If you crea…

13 years ago
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RE: Creating a Mesh is faster than Instancing One?

I noticed that it’s faster to instance primitive objects, like teapot, than editable meshes. Or was it the other way round?

13 years ago
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RE: enhanced section object

I think I understand. You want to slice the scene and then convert the visible wireframe in “hidden lines” mode to a spline? Let me ask you one questi…

13 years ago
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RE: enhanced section object

Do you know about Cebas Scalpel? I think this is what you’re looking for. It’s not something that can be easily scripted, especially if you want it…

13 years ago
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RE: spinner to control number of sections to export

i is a number in your loop, you have to convert it to a string before you can use it as a file name. I’m not sure what you’re trying to do with getFil…

13 years ago
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RE: simple question: how to delete tabs

select the lines and press shift-tab (or is it ctrl-tab?).

13 years ago
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RE: Create/Distribute Thousands of Cubes in 3d Space from Text File

actually you can use a massive script to distribute instances: obj=Box lengthsegs:1 widthsegs:1 heightsegs:1 length:5 width:5 height:20 mapcoords:on…

13 years ago
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RE: Create/Distribute Thousands of Cubes in 3d Space from Text File

Massive script would work fine but only if all generated objects are unique. If you want the boxes to be instances, you’d have to create them in a loo…

13 years ago
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RE: Background worker updating meshes

Don’t ask me how this works, but it fixes the freezing UI and allows to use standard progress bars for heavy stuff. I wonder if there are side effects…

13 years ago
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RE: Background worker updating meshes

It would be cool to apply slow single threaded modifiers, like proboolean, to multiple objects at the same time, making them multi threaded, if that’s…

13 years ago
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13 years ago
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RE: Executing a function on mouse over node?

May be worth to test it with intersectRay(). It’s not that slow. I’d try it with a timer and some interval. The question is if you really need it. The…

13 years ago
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13 years ago
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RE: Please help me out, basic matrix maths

If you got a poly created from plane primitive, the verts will be nicely numbered. If you use the quadrify mesh modifier for example, the face numbers…

13 years ago
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