If they are disposed, it should be fine…but I’m a total n00b with dotNet etc. here is my bitmap memory leak discussion thread:
Is your script loading bitmaps with dotNet? I recently noticed that they will stay in memory, unless you manually delete them on unload.
Hi Dennis, Thanks a lot for fixing the code, I owe you something! local width_segments_factor=180./widthsegments This one puzzled me for a moment un…
I’m not sure if I fully understand your problem, but you can just boolean substract two tri-meshes, like: mesh = mesh1.mesh – mesh2.mesh I think y…
Denis, I’m getting this error too, and I ‘m running max 2010. — Runtime error: Cannot resolve type: DevExpress.xtraTreeList.treeList
Hi Klaas, thanks. I’ll try that!
Hi Artur, Interesting…you said you could fix it by using picturebox.load instead of picturebox.image? I don’t follow you here, but i found another s…
there is a 64bit internet explorer version installed on every windows 64 version, if it works with flash, then it should be good, since max uses inter…
bump…anyone??
Good to know… I hope I can motivate Bobo to join this thread. At least I’d like to know if it’s even possible to use scripted manipulators with objec…
works perfectly, thanks! i would have never figured that out, the whole dotNet stuff is like voodoo to me. i swear, there is no logic behind it. luc…