It definitely isn’t straightforward to do it; maxscript doesn’t expose an interface to the toolbars. I’ve written a .NET class to do it though, as a p…
I’ve been looking into this for a long time (as you noticed in that other thread) and never found a solution to get a rename event. I use a when const…
Take a look at NodeEventCallback.modelStructured.
It’s probably caused by what Gravey mentioned, but just a small note: Of your three examples, only the first one is actually correct. The second is a …
Well I suppose you can do something like this: ( local httpUtility = dotnetClass “System.Web.HttpUtility” local urlEncodedString = httpUtility.UrlE…
You can use .net’s HttpUtility.UrlEncode method.
I guess you’d create and display the bitmap only once, but run the render to line as often as you want
Sure. A Dictionary is a collection type which allows you to look up objects using a (unique) key. Like you do in a real dictionary, where the word you…
If you want fast lookup based on an unique key, then a Dictionary<AnyTypeYouWant, TreeNode> is definitely the way to go.
Is that an encrypted script I see there Denis?
I still use this script now and again, and find it very useful! In addition to the bugs mentioned previously, I fixed a bug related to 3dsmax2013 PU4 …
Well that’s all I have on it really. I just turned it into a macroscript and fixed those two things. And I wondered if you had done any more work on i…
Have you done any more work on this tool? I’ve been using it now and again, and I think it’s very useful. I have found two bugs in it though: -The glo…
Awesome! I used to keep a little script file around in which I’d have to paste my code I wanted to performance test, so this will certainly be an impr…
Although I understand your sentiment, I really wonder whether this logic isn’t just a little flawed. If it’s free, it should be open source, and you w…