Says 10,004 to me . Congrats definitely an achievement. -Eric
The problem is you are passing selection (a collection of objects) instead of an actual object in the theNode variable. Addmodifier can only take 1 ob…
Get the UV coordinate of the vertex. Look up that coordinate in the diffuse map. You should be able to find related information in this Maxscript Exa…
What about using State Sets to do it? Setup different states with objects hidden/unhidden. To answer your question yes you could put the code in a cu…
From the maxscript page here: getSelectionLevel <maxobject> Get the subObject level of MAXObject. If MAXObject is a node, this method operates…
Apparently all the doLayer property does is change the .isnodehidden to false. There is no way, that I can see, to have an object unhidden on a hidden…
A few things: Why are you using $? Why are you using multiple loops on the same collection of objects, instead of a single loop? Since you are deletin…
Use FileManager.IsSaveRequired and FileManager.SetSaveRequiredFlag to change that flag to false before reset or new scene call and it should work like…
Try ActionManager.FindTable and ActionTable.GetAction. Sorry don’t know enough about python to help beyond that, but that may get you where you need t…
From the python help here: When sys.exit() is used to exit Python, it raises a SystemExit exception. If an uncaught exception is raised in Python, i…
denisT: hehe… it’s up to me to choose what bullshit to put into the description I know kind of scary right, but then again that is the truth for…
The nice thing about the operators.html is it is dynamically generated and what is shown in the generator so as new nodes or compounds are added or up…
With 2018 there were some help updates. Basic workflow for different data types. List of Nodes and release changes (bottom of the page) Once you hav…
Unfortunately MCG does need better documentation and information, but where do those resources come from? Do you stop development on MCG to move the r…
If you are talking about the standard Listbox UI Control, the answer is no as the list/combo/multilist/etc only accept string arrays for objects. With…