A big issue with MSE can be seen with the ALC/CRP “viruses” that self replicate through files. The ALC is attached to MSE and MSEX files. -Eric
Mainly for versioning the code, without a github or versioning tool. I can quickly swap versions, by changing v01 to v02 in the loader. Someone has is…
ilBerna: I’m not sure if this could be an elegant solution. It doesn’t need to put any scripts in specific “startup folder” but only to manually eva…
The hack I use is: MCR > (filein) Loader > (filein) Actual MS. This allows me to version my actual script code, but the end users never see the …
Check the 2017 online help here. It should give a better idea. Basically Category gets localized, but internal category does not. -Eric
I prefer an MCR with filein an MS loader script which filein the actual code. MCR > [filein] MS Loader > [filein] MS Code. The main reason I st…
Actually denisT posted that back in 2012 here. -Eric
You could modify denisT code here to do what you need. -Eric
I know nothing about the SDK, but from trying to figure it out for a maxscript tool I found these related SDK entries while trying to find a solution….
Can you post the code you are using? It works in my tests, so not sure what is happen. -Eric
One other thing I thought of is the wire color is probably changing, but if you have objects selected it will be overridden by the 3ds max defined col…
micco: The wire colour didn’t change tho. There are only 2 reasons I could see this happen is if the objects are set to By Layer for their wireco…
If you do it in a loop it will create a unique material each loop. There are a few options: Create material outside the loop and apply inside the lo…
foo = $.height.controller.keys[1].time slidertime = foo -Eric
You need to use something like this: Short Version: (sme.getview (sme.activeview)).createnode (copy (sme.GetMtlInParamEditor())) &#([100,100])[1]…