The gap means in this case that they are on different elements. In any other cases they are on the same element which means they can be connected. Th…
Oh I see that the vertices are connected (sorry on mobile phone it wasn’t visible) I thought they aren’t connected. In this case the solution is much…
First you have to collect the vertices that has only 2 edges. After that search for the nearest vertices and test if they connectable. If not get the…
Nice little thingies. The extended viewport stuff is pretty useful imho.
Hi! I have made a very simple publisher. I share it on scriptspot if you want…
Data type is visible. (You cannot connect different data types together. ) There is no syntax to learn. Just imagine what would happen if a material …
Nah… Always the extremes situations… millions of polygons… You dont always have to work with millions of polygons. As far as it works fluid enough and…
ok I see things a little differently. I think 1 month is probably not enough for develope new and cool stuffs. The main reason is that MCG is too fres…
Unified object and modifier class methods… Editable Poly —> Edit Poly Editable Spline —> Edit Spline Editable Patch —> Edit Patch Editable M…
This is a pretty example, that MCG is more than useful for production… They used procedural methods, for the background layout… The lighting poles wit…
Yeeeeeeey!
DaveWortley: I’m sure you don’t have a competitive side Denis This is something I was trying to do but someone else beat me, pretty cool workflow …
I agree with you! First, because the people who are writing here are mostly maxscript and C++ ,C# developers, so it’s totally not significant, what w…
Oh and in addition. If your modifier is getting more complex and complicated, makes the whole stuff more unstable…
I can’t see the point, comparing two things that are not comparable. ICE and VEX is designed for particle simulation. It would be a better idea to com…