PI3c3
@pi3c3
New Member
Joined: Feb 14, 2024
Topics: 2 / Replies: 76
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RE: another MXS memory leaking….

PolyTools3D: Yes, it should be enough. For 1 million iterations I get an average difference of around 2 % (40 milliseconds) slower when using free….

9 years ago
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RE: another MXS memory leaking….

It’s enough to put it behind then matrix operation… Although it makes the code running slower… for i = 19685 to 19700 do ( t = timestamp() m = heap…

9 years ago
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RE: another MXS memory leaking….

for i = 19685 to 19700 do ( t = timestamp() m = heapfree for k=1 to i do (matrix3 1 * matrix3 1) format “iter:% time:% memory:% ” (i) (timestamp()…

9 years ago
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RE: another MXS memory leaking….

o_O Dafuq… This looks weird but make sense…

9 years ago
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RE: 3dsmax 2017 Python

What about that multithread support? Is it available for object and mesh creation as well? Or is it crappy like the background worker from .NET

9 years ago
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RE: Reducing processing time in finding closest. Voxels?

Would you post those topics here? It would be pretty interesting to me as well… Thank you!

9 years ago
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RE: Strange behavior of RayMeshGridIntersect

Hi! Since rayMeshGridIntersect uses a voxel grid to find closest polys it cant be so precise, just if you increase the density of the grid. I don’t k…

9 years ago
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RE: What is going on with the MCG?

I don’t really think that it is possible to optimize it further. MCG has been written in c#, and since the data exchange is made by MXS it will never …

9 years ago
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RE: What is going on with the MCG?

Ok. I’m not using it so far because I’m thinking much differently. Basically in a coder way, and not in nodes. So for myself it’s a little difficult t…

9 years ago
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RE: Select the nth-last-element in an array

Basically it’s good. To make it faster try using collect and make the mysel.count as a variable like: myselCount = mysel.Count last_4_Ar = for i = s…

9 years ago
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RE: Having Multi surface in intersectRay

In this case you have to make a copy of these surfaces first, than attach them together and make an EditableMesh from them. It will be faster then lea…

9 years ago
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RE: Having Multi surface in intersectRay

By copying and attaching those surfaces together, yes… It’s possible…

9 years ago
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RE: Useful C++ function sticky needed

I’m pretty interested in learning the 3dsmax sdk as well, so a “3dsmax c++ sdk for dummies” topic would pretty good. With explanations, where to start…

10 years ago
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RE: stop using maxscript: a dead language

As I sad before maxscript is pretty good for learning the basics of programming. Flow control, usage of variables etc… or at least you get a basic kno…

10 years ago
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RE: stop using maxscript: a dead language

I think learning something is never useless even if you have to learn other approaches as well. I think success is more important in this case in a ps…

10 years ago
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