PI3c3
@pi3c3
New Member
Joined: Feb 14, 2024
Topics: 2 / Replies: 76
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RE: another MXS memory leaking….

PolyTools3D: Yes, it should be enough. For 1 million iterations I get an average difference of around 2 % (40 milliseconds) slower when using free….

10 years ago
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RE: another MXS memory leaking….

It’s enough to put it behind then matrix operation… Although it makes the code running slower… for i = 19685 to 19700 do ( t = timestamp() m = heap…

10 years ago
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RE: another MXS memory leaking….

for i = 19685 to 19700 do ( t = timestamp() m = heapfree for k=1 to i do (matrix3 1 * matrix3 1) format “iter:% time:% memory:% ” (i) (timestamp()…

10 years ago
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RE: another MXS memory leaking….

o_O Dafuq… This looks weird but make sense…

10 years ago
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RE: 3dsmax 2017 Python

What about that multithread support? Is it available for object and mesh creation as well? Or is it crappy like the background worker from .NET

10 years ago
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RE: Reducing processing time in finding closest. Voxels?

Would you post those topics here? It would be pretty interesting to me as well… Thank you!

10 years ago
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RE: Strange behavior of RayMeshGridIntersect

Hi! Since rayMeshGridIntersect uses a voxel grid to find closest polys it cant be so precise, just if you increase the density of the grid. I don’t k…

10 years ago
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RE: What is going on with the MCG?

I don’t really think that it is possible to optimize it further. MCG has been written in c#, and since the data exchange is made by MXS it will never …

10 years ago
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RE: What is going on with the MCG?

Ok. I’m not using it so far because I’m thinking much differently. Basically in a coder way, and not in nodes. So for myself it’s a little difficult t…

10 years ago
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RE: Select the nth-last-element in an array

Basically it’s good. To make it faster try using collect and make the mysel.count as a variable like: myselCount = mysel.Count last_4_Ar = for i = s…

10 years ago
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RE: Having Multi surface in intersectRay

In this case you have to make a copy of these surfaces first, than attach them together and make an EditableMesh from them. It will be faster then lea…

10 years ago
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RE: Having Multi surface in intersectRay

By copying and attaching those surfaces together, yes… It’s possible…

10 years ago
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RE: Useful C++ function sticky needed

I’m pretty interested in learning the 3dsmax sdk as well, so a “3dsmax c++ sdk for dummies” topic would pretty good. With explanations, where to start…

10 years ago
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RE: stop using maxscript: a dead language

As I sad before maxscript is pretty good for learning the basics of programming. Flow control, usage of variables etc… or at least you get a basic kno…

10 years ago
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RE: stop using maxscript: a dead language

I think learning something is never useless even if you have to learn other approaches as well. I think success is more important in this case in a ps…

10 years ago
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