pberanger
@pberanger
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Joined: Feb 15, 2024
Topics: 3 / Replies: 6
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RE: How 3dsmax use back-face culling ?

So, the real solution of all those problems in 3D graphics would be to have a real standardization of 3D engines and 3D formats… but it sounds like a …

19 years ago
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RE: How 3dsmax use back-face culling ?

Thanks a lot for your help, I’m not 3dsmax modeler, i develop script export so i would say to the modeler not to use those toolbar tools, but it will…

19 years ago
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RE: How 3dsmax use back-face culling ?

Ok i found how 3ds max use the back-face culling. In fact in 3dsmax the mesh normal define which mesh is visible. This is different from opengl which …

19 years ago
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Replies: 5
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RE: ResetScale

ouch 😮 little bit obvious ^^ . You have had problem with resetScale ?

19 years ago
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19 years ago
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Replies: 2
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RE: Problem with MSXML Activex

Yes but if i could i prefer to have directly the good result.

19 years ago
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RE: Problem with MSXML Activex

If i use ” the output in the x3d file is #quotes . for example if i use : node.setattribute mode ” “diffuse” “specular” ” the outp…

19 years ago
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Replies: 4
Views: 19