Opifex
@opifex
New Member
Joined: Feb 15, 2024
Topics: 27 / Replies: 50
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RE: Spline Modeling Bad for Games? Or Script to Clear MaterialID?

yep, still same result i dont think it’s mat id its either material or a leftover object.

13 years ago
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RE: Dynamic Spinner Value + Properties

mmm… I’m not getting the same result, can you post the script your using? mine will update once changed but when first opened it wont show proper angl…

13 years ago
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RE: Dynamic Spinner Value + Properties

yep miauu something like that but have the default value for the spinner be a variable. rollout rol_ “” ( local default_value = $.render_viewport_a…

13 years ago
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Replies: 6
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RE: Incompatible types: -2.121, and Controller:Bezier_Float

nevermind I figured out what i did wrong ^^ rollout splineedit “Spline Edit” ( local newrotation = bezier_float() spinner therotate “Rotation” …

13 years ago
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RE: Remove Face Materials?

It’s something to do with it being modeling from a spline and converted to an edit poly, some data from the spline must still be left over in the obje…

13 years ago
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RE: Remove Face Materials?

Ok guys, it’s not from UV Packer. I found out the problem no solution yet, but its because it was initially made via spline modeling > enabled in v…

13 years ago
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RE: Remove Face Materials?

Probably going to have to, but the benifit of UV Packer over Pack UVs is UV-Packer calculates the perfect quadrature of your maps, scales them and pu…

13 years ago
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Replies: 8
Views: 19
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RE: Select Faces by Vertex Count

Thanks, thats exactly what I was looking for!!

13 years ago
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Replies: 2
Views: 14
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RE: Recreate Bone System with size of old bones after XForm modifier.

Alot of digging around and I found out what I was missing.

13 years ago
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