yep, still same result i dont think it’s mat id its either material or a leftover object.
mmm… I’m not getting the same result, can you post the script your using? mine will update once changed but when first opened it wont show proper angl…
yep miauu something like that but have the default value for the spinner be a variable. rollout rol_ “” ( local default_value = $.render_viewport_a…
nevermind I figured out what i did wrong ^^ rollout splineedit “Spline Edit” ( local newrotation = bezier_float() spinner therotate “Rotation” …
It’s something to do with it being modeling from a spline and converted to an edit poly, some data from the spline must still be left over in the obje…
Ok guys, it’s not from UV Packer. I found out the problem no solution yet, but its because it was initially made via spline modeling > enabled in v…
Probably going to have to, but the benifit of UV Packer over Pack UVs is UV-Packer calculates the perfect quadrature of your maps, scales them and pu…
Thanks, thats exactly what I was looking for!!
Alot of digging around and I found out what I was missing.