here’s an improved version, it allows to select the camera angle to render from. –**************************************************************…
this one appeared to be interesting to me, so here’s my take on it: try (destroyDialog ro_ContactSheet) catch() rollout ro_ContactSheet “Objec…
setVertSelection $ $.modifiers[#Edit_Mesh] #(1,2,3,4,5) hOpe this helps, o
how about using position list controller, where the position constraint is one of the children controllers and a regular XYZ position is another, this…
AFAIK, there isn’t a built in function to do this, you’ll have to write it. but check this out, it might do what you want: ViewCamera 1.14 3ds max 7, …
loocas: Hi there MaxScripters, I have a few problems with a script I’m trying to put together… First of all, I need the script to detect all cam…
you can get the min. point and max. point of a selection just like you would of a single object. just use: selection.min selection.max selection.cente…
Here it is in one interface. If you wish to create icons, please send then to me, and I’ll add them. cheers, o p.s. just change the file extension t…
arshlevon: awesome… i did find 2 instances where the requad script dosent work… its when there are more than one tri on a single face… if its two t…
… and a few more optimizations for the KwickKorner script: — KwickCorner2.mcr — Based on FiveEdgeVertexSelection.mcr v1.0 by Jeff Hanna — -…
thanks for the file. here’s a new version, it now works with the file you sent. please test some more and let me know if you find any more problems. …
arshlevon: thanks man this is really cool… i tryed out the requad script and it seems to only work in some instances… i am not sure why, but here is…
…and here’s an automated version of the KwickKorner script. it works on selected verts, you can easily select all the corner verts with the sub-object…
ok, here’s another one. this one automates the cutting of the polygons with 3/5 edges (as described in above). just select the poly object and execute…
here’s a new version of the edge by angle script. I renamed it to sub-object by angle since it now supports vert selection as well, this can help with…