Thanks for the responses. honestly writing a binary parser is above my head. Its a bummer this isn’t easier; I ended up throwing in the towel and open…
okay I solved my problem. huge headache for a tiny mistake, mixed my bitArray and array methods for i = 1 to firstcol.count do should be for i = 1…
my idea was to have a script that converts the user face selections into ‘legal’ quad patches so they could use a patch deform modifier to wrap geomet…
To make a good impression you just need to act natural. :hmm: sorry lame pun, but I came up with a script just to have an excuse to post it. try this …
haha. I was being a dolt. Serialization was the right answer all along, I should have listened in the first place. its pretty easy to convert multidim…
denisT: I like your hidden modifier solution. I’m going to try that out for tomorrow. I’ll tell everyone how it goes when I get it working.
they are nested, each materialID has an array of potential materials or mesh that get assigned to those faces. And if a a mesh is assigned the the pr…
thanks for the replies, most of them were over my head. xml seems the most reasonable to me, but I’ve avoided learning it thus far. maybe I can break …